In Susannah Emery’s video game Life (Re)Sounding, players won’t be fighting off alien invasions or monsters. Instead, gamers must navigate everyday tasks from the perspective of someone who is neurodivergent. Neurodivergent people often learn or sense the world differently than others.
Life (Re)Sounding draws from her own experiences as a neurodivergent person. With the game, Emery hopes to show how we can better understand and accommodate the needs of neurodivergent individuals. “It’s designed to show that it’s the world itself that causes the challenges that we face, rather than ourselves,” she says.
In one level, players are tasked with cleaning up trash scattered around a room. Every time the player tosses trash into a bin, the lights brighten — until it becomes too bright to see. “I experience a lot of light sensitivity,” says Emery. “It [becomes] this horrible white, bright mess, which can happen to me if I’m somewhere for too long.”
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